![]() ![]() There’s something really creepy in that, but it was really touching and quite tragic. ![]() But actually, all it wanted was a friend. It’s this unblinking character, who goes towards villages and freezes everything in its path, including people. “There was an episode of the Moomins cartoon, where there’s this character called the Groke. But what might come more of a surprise is the importance of everybody’s favourite polite trolls, the Moomins. Still, the folklore influence is front and centre. We resisted calling it the “Scandanavian Avengers” in our chat with Kanaris-Sotiriou, but we reckon it’s definitely that, despite the absence of Thor. This led the pair to start thinking about a “greatest hits” of their own interpretation of these characters. They were so odd and beguiling, they really excited us.” It was more the folklore creatures, the creepy creatures from the lakes and the forests and the caves. It wasn’t really the plight of the gods, like Odin and Thor that interested us. “Then Tom stumbled across Scandinavian folklore. “We had quite a few different ideas floating around,” says Polygon Treehouse co-founder Alex Kanaris-Sotiriou. Its gorgeous storybook artstyle sees protagonist Tove trying to find her lost brother by interacting with everything from the terrifying water spirit Nokken, to the helpful and crafty creatures known as the Tomte. Perhaps surprisingly for a game born out of Cambridge, Röki is inspired by Scandinavian folklore.
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